Esport Centre in Darwin

The Array

The Territory’s first co-located digital games and esport development centre, The Array has opened.

Located in Darwin’s iconic Victoria Hotel, The Array will become the Territory’s centre of digital entertainment, education and innovation commercialisation.

Last year, the Northern Territory Government announced The Array as the winner of its first Territory Innovation Challenge to deliver a digital games and esport centre.

The Territory Innovation Challenges Program (TICP) aims to position the Territory for future investment, leading to jobs and economic growth and accelerating the development of a more innovation driven economy.

CEO of the Array, Dylan Bennett said 'The seed funding from the Northern Territory Government through the TICP was a game-changer for us. It was the catalyst that allowed us to transform this vision into reality. This funding was not only financial support; it was a vote of confidence in our mission to empower the tech talent through education in our region.

'The Array is more than just a tech education school; it's a powerhouse for innovation and economic growth in the Territory. By providing a newly renovated co-working space, classroom and a supportive ecosystem, we are enabling digital and tech creatives in our community to skill up, innovate, and compete on a global stage.'

Establishing a Darwin based digital games and esport development centre creates a launch pad for Territorians into one of the world’s fastest growing industries.

It is estimated that globally, video games and esport revenue totalled US$215.6 billion in 2021. The Asia Pacific generated about half of the global revenue in 2021.

The Northern Territory Government’s investment in high speed-networks and data centres makes and proximity to Australian and Indo Pacific markets makes the Territory a perfect location for digital commerce within our region.

The Territory’s is well placed for future investment in the digital games and esport industry which will lead to jobs and economic growth.

Article last updated on 1 March 2024